MAV Descriptions
Class One MAVs
Class Ones are the smallest ‘true’ MAVS in that they are the smallest frames to carry a power plant rather than battery packs. Parts for them are easy to come by, and they can be found pretty much anywhere.
Dearling CP-106A Partisan
Speed (Ground): 3 – 150 kph
Maneuverability: 1
Strength: 1 – ½ ton
Armor: 2
Durability: 2 – 6 structure points
Weapon Capacity: 2 – Max Type 1
Equipment: 1
Standard
Jump Pack
Power: +
Mass: ++
The Partisan went into production in the year 7 AP (After Planetfall), the first true combat frame built since the end of the Colony War. Prior to production, the Partisan design went through a frantic two years of prototyping and testing that went through several models (100A-100L) before the major design flaws were ironed out. In the thirty-three years since, new models of Partisan have been released with gradual improvements in the modular construction but the overall capabilities of the frame have not significantly changed. Literally thousands of Partisans have been produced, most of them by the military but there are a growing number of shops and companies producing them on their own. Parts are plentiful, and custom Partisans are more and more common every year.
The Partisan is a straightforward frame, easy to build, easy to repair, easy to customize. The controls for it are the easiest to learn, and while its gyroscopic stabilization system is not as responsive as the Passive Neural Receptors used in Class Two frames it’s still quite adequate. The frame’s Jump Pack was first made standard in the CP-106A, previous models were usually equipped with a back-mounted Storage compartment.
Common Variants:
These are factory-built units, and therefore considered ‘stock’ despite their different abilities.
CP-104A Partisan – Replaces the Jump Pack with a Storage compartment. Power: + Mass: +
CP-104C Longarm – Replaces the Jump Pack with a pair of shoulder Hardpoints, usually occupied by missile launchers. Power: + Mass: +
CP-104H Fist – Replaces the Jump Pack with a Storage compartment, swaps 1 point of Weapon Capacity for a pair of MAV Cestus permanently attached to the arms. Manual dexterity suffers somewhat. Power: ++ Mass: +
CP-105R Outrider – Replaces the Jump Pack and 1 point of Weapon Capacity with an Enhanced Sensor array and 1 extra point of Speed (Ground). Power: + Mass:
CP-105V Squire – Replaces the Jump Pack with a Shield, stock loadout includes chainsword. Power: ++ Mass:
Suzume S3 Dragonfly
Speed (Ground): 1 – 50kph
Speed (Air): 2 – 200 kph
Maneuverability: 2
Strength: 0 – no lifting capacity
Armor: 1
Durability: 2 – 6 structure points
Weapon Capacity: 2 – Max Type 1
Equipment: 2
Standard
Enhanced Sensors
Flight - Thrusters
Power:
Mass:
The Dragonfly aerial scout makes no attempt to live down its name. With its reverse-canted legs, four elongated-oval steering vanes, and twin head-mounted sensor domes, it couldn’t look much more insectoid if it tried. It’s also distinctive in that its weapon slings are on its upper arms rather than its back, to avoid interfering with its thruster ports. The S3 is a ‘tight’ design, allowing little leeway for customization without expensive modifications to the basic structure, while the design is not overly common to begin with it’s especially rare to see a modified one. The Dragonfly is not a popular unit, in fact with its under-strength armor most pilots consider it to be a deathtrap. Those who do choose to pilot it generally prefer to load it up with missile launchers and stay as far from the fighting as possible.
Class Two MAVs
Class Twos are the current standard used by the Elite Mobile Cavalry. They’re only officially issued to the EMC, the Pegasus Guard, and the defense forces of larger frontier towns, but every now and then you’ll find one in private hands.
Rand-Barclay MRC-1A Ranger
Speed (Ground): 3 - 150 kph
Maneuverability: 2
Strength: 2 – 1 ton
Armor: 2
Durability: 3 – 9 structure points
Weapon Capacity: 3 – Max Type 1
Equipment: 3
Standard
Jump Pack
Hardpointx2
Storage
Power: ++
Mass: +
First produced in 35 AP, the Ranger was intended to replace the Partisan as the standard multi-role combat frame for the military. The frame incorporated several new design elements, including impact-reactive armor, leg-mounted jump repulsors, and the first battle-ready Passive Neural Receptor control system. The Ranger’s success has lead to high production rates, and the second-hand market has been flooded with Partisans as EMC units and town militias have rushed to upgrade. The Ranger comes available in two base models; the MRC-1A has its hardpoints on its shoulders, whereas the MRC-1B’s are on its forearms. Due to the base model’s flexible overall design, the only specialized model is the MRC-1M, a field repair unit that swaps the Storage component for a Repair Pack. The -1M is just starting to roll off the assembly lines in response to EMC demands.
Washburn 812-Z Gullwind
Speed (Ground): 1 – 50 kph
Speed (Air): 3 – 300 kph
Maneuverability: 3
Strength: 1 – ½ ton
Armor: 2
Durability: 3 – 9 structure points
Weapon Capacity: 2 – Max Type 1
Equipment: 3
Standard
Flight - Thrusters
Enhanced Sensors
Storage
Power: +
Mass:
In spite of the unpopularity of the Dragonfly among pilots, the EMC still demands an aerial scout frame. Washburn Aerospace was the first to submit a workable plan for an updated model, and so received the contract (their original model designation, Thunder Goddess Hotaru, was denied for obvious reasons). The Gullwind is faster, more maneuverable, and better armored than the Dragonfly, with thrust turbines at both the hips and chest. Steering is accomplished with a pair of pivoting gull-like wings at the shoulders, while the weapon slings are down the center of the back. Like the Dragonfly, the Gullwind flies through sheer force of thrust rather than aerodynamic ability. While Gullwind pilots still prefer long-ranged weapons and avoiding combat, its higher survival rate makes it much more appreciated than its predecessor.
Helix/Gottfried Model 7 Delphine
Speed (Ground): 1 – 50 kph
Speed (Air): 2 – 200 kph
Maneuverability: 3 (1 if piloted by non-psychic)
Strength: 2 – 1 ton
Armor: 2
Durability: 3 – 9 structure points
Weapon Capacity: 2 – Max Type 1
Equipment: 3
Standard
1 Psychic Enhancement Package
Flight – Repulsors
Storage
Power:
Mass: +
The Delphine is a very expensive battle machine that doesn’t take well to modification. This might have something to do with the fact that its systems are rather high-performance already. Designed by Drs. Olav Gottfried and Helix of the University of Science, the Delphine was built specifically to take advantage of the latest psychic enhancement research. The control systems are built around an Active Neural Interface, allowing the pilot to directly control most of its motor functions with pure will. An experienced pilot can get very good response from the unit, and combined with its repulsor engine it makes a very good fast attack unit.
The only part of the unit intended for customization is the compartment above the cockpit in which a psychic enhancement package can be inserted. These devices focus and boost the pilot’s natural psychic ability to specific effect, using copper/iridanium coils and power from the fusion plant. The University of Science has tested and approved several enhancement packages already, more will theoretically follow as the research team discovers what applications are useful and safe.
The Delphine is greatly desired by the black market, but thus far no one outside the military has been able to get their hands on one.
Longshot Ironworks T13 Taurus
Speed (Ground): 2 – 100 kph
Maneuverability: 0
Strength: 3 – 2 tons
Armor: 3
Durability: 4 – 12 structure points
Weapon Capacity: 2 – Max Type 1
Equipment: 4
Standard
Integrated Weapon x3
Jump Pack
Power:
Mass: ++
The Taurus is somewhat backwards to the rest of the MAV roster in that it was designed and built for private use, then adopted by the EMC. The Taurus is a slow, hulking machine that has a very minotaurish appearance. Its control system is gyroscopic, and thanks to the frame’s bulk it steers roughly as well as a charging bull. However, the Taurus excels at one thing, close-range combat. It’s strong, thickly-armored, and can take more punishment that anything else in its size class. The frame boasts six integrated slots for Type-0 weapons: Two of them are permanently filled with MAV Cestus, two more are built into the forearms (in pop-out mounts), and the remaining two are mounted on either side of the MAV’s bovine head. Chatterguns and swarm packs are popular choices for these slots.
The Taurus was originally built in 38 AP as a special attraction for the Titan Arena in Longshot, but clamor from both the crowds and the arena gladiators quickly put the frame into full production. The EMC became aware of it not long afterward, and acquired a couple for field-testing. To their delight, they discovered it to be very competent in battling Typhons. Since then, at least half of the Taurus production has been bought by the EMC.
Class Three MAVs
Class Threes are the current limit of framework size and strength, though this limitation may not last long. Right now, there’s only one Class Three frame in production.
HIR CCM-1 Black Prince
Speed (Ground): 3 – 150 kph
Maneuverability: 2
Strength: 3 – 2 tons
Armor: 3
Durability: 4 – 12 structure points
Weapon Capacity: 5 – Max Type 2
Equipment: 4
Standard
Storage
Jump Pack
Shield
Enhanced Sensors
Power: ++
Mass: ++
The Black Prince started coming off the assembly line two months ago. Perhaps eventually it’ll become the new standard, but for now it’s assigned only to front-line officers of the EMC. Designed by the engineering team at Heidelberg Industrial Research, the Black Prince is a rather heroic-looking machine built to handle the newest and most powerful MAV weaponry, even the massive and demanding Galahad Rifle. The tolerances for the frame are intentionally loose, in case retrofitting becomes necessary.
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